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Gemini Spark →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Quick-Play Spell | - | - | - | - | - |
Tribute 1 face-up Level 4 Gemini Monster, then target 1 card on the field; destroy it, and if you do, draw 1 card. | |||||
password:33846209 | |||||
Average Rating Score | 8.3(18) |
- Card Info
- Card Reviews (18 rating scores)
- Decks with Gemini Spark (143 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Gemini Spark" card reviews and rating scores
8.3(18) |
|
38% | (7) | ||
61% | (11) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
かどまん
2023/05/29 18:56
2023/05/29 18:56
Rather than a dedicated support for Gemini Monster
As it is, it is a 1:1 exchange, but because of Quick-Play Spell
Easy to take the initiative with the benefit of free chain that you can choose the timing to use
Another Neos, which is just vanilla, alongside 《Hero Blast》
It is a card that was charmed by a powerful Effect Monster and played an active role.
As it is, it is a 1:1 exchange, but because of Quick-Play Spell
Easy to take the initiative with the benefit of free chain that you can choose the timing to use
Another Neos, which is just vanilla, alongside 《Hero Blast》
It is a card that was charmed by a powerful Effect Monster and played an active role.
みめっと
2023/02/23 13:06
2023/02/23 13:06
Regardless of whether or not it is summoned again, it is a card that can always be used as a special technique just because Dual is Dual.
It is forbidden to say that I have only seen another Neos, the representative of the non-Dual Gemini Monsters, using it with Hero Blast.
In terms of cost and effectiveness, it's his Dual version of 《Fish Depth Charge》, but since this is his Quick-Play Spell, it can be activated from your hand with a complete Flice on your turn. strong.
If you use it properly, it will only be an equivalent exchange, but if you hit it at the right time according to the opponent's movement, it will lead to a hand board tempo advantage, hinder the opponent's development, cause it to fail due to the absence of the effect target, and change the permanent meta. It can also be used for breaking through.
Even cost release was useful at the time to avoid banning with Abyss and avoiding control capture with 《Mind Control》.
Currently, it has a strong image of being caught with a removal effect because it has a draw effect, and when that happens, the loss is large. Due to the nature of GY, it is not possible to have another effect triggered by GY, and it is a pity that the released monster alone cannot work more than the cost.
I think it's about time for Gemini Monster to have a hand that solves this problem, or a monster with a third effect that can be activated and applied by his GY.
Still, it's still useful to have a card that draws a Quick-Play Spell's all-purpose single removal, and although it's not strong enough to be called a special move or a secret technique, it can still be said to be a category of cards that can be used sufficiently. .
By the way, for some reason, the Gemini Monsters that can be cost-released are limited to level 4, and this has created a disparity in whether or not this card is compatible with lower-level Duals.
That said, at the time this card was released, there were only 3 low-level Dual monsters other than Level 4, so it wasn't much of a problem for Dual Soldiers to support Dual itself and not to support this card. Excluding magic slime with special effects, it felt like a card that divided the low-level Dual into Sunrise Gardner and other monsters...
Ah, what a pitiful fellow Sunrise Gardner, whose race and attributes are the same as Another Neos.
It is forbidden to say that I have only seen another Neos, the representative of the non-Dual Gemini Monsters, using it with Hero Blast.
In terms of cost and effectiveness, it's his Dual version of 《Fish Depth Charge》, but since this is his Quick-Play Spell, it can be activated from your hand with a complete Flice on your turn. strong.
If you use it properly, it will only be an equivalent exchange, but if you hit it at the right time according to the opponent's movement, it will lead to a hand board tempo advantage, hinder the opponent's development, cause it to fail due to the absence of the effect target, and change the permanent meta. It can also be used for breaking through.
Even cost release was useful at the time to avoid banning with Abyss and avoiding control capture with 《Mind Control》.
Currently, it has a strong image of being caught with a removal effect because it has a draw effect, and when that happens, the loss is large. Due to the nature of GY, it is not possible to have another effect triggered by GY, and it is a pity that the released monster alone cannot work more than the cost.
I think it's about time for Gemini Monster to have a hand that solves this problem, or a monster with a third effect that can be activated and applied by his GY.
Still, it's still useful to have a card that draws a Quick-Play Spell's all-purpose single removal, and although it's not strong enough to be called a special move or a secret technique, it can still be said to be a category of cards that can be used sufficiently. .
By the way, for some reason, the Gemini Monsters that can be cost-released are limited to level 4, and this has created a disparity in whether or not this card is compatible with lower-level Duals.
That said, at the time this card was released, there were only 3 low-level Dual monsters other than Level 4, so it wasn't much of a problem for Dual Soldiers to support Dual itself and not to support this card. Excluding magic slime with special effects, it felt like a card that divided the low-level Dual into Sunrise Gardner and other monsters...
Ah, what a pitiful fellow Sunrise Gardner, whose race and attributes are the same as Another Neos.
ねこーら
2023/02/22 23:48
2023/02/22 23:48
Comprehensive evaluation: Usability is good in that it is a removal card of a free chain.
While dealing with the opponent's monsters, the cards are exchanged, and it is easy to prepare for the release as a Dual, which is easy for him to put out as a Normal Monster.
However, it is still difficult to activate because it is necessary to release, and in some cases even 《Compulsory Evacuation Device》is enough.
If it is easy to develop Dual, adoption is fully expected.
While dealing with the opponent's monsters, the cards are exchanged, and it is easy to prepare for the release as a Dual, which is easy for him to put out as a Normal Monster.
However, it is still difficult to activate because it is necessary to release, and in some cases even 《Compulsory Evacuation Device》is enough.
If it is easy to develop Dual, adoption is fully expected.
ブルーバード
2022/09/25 23:05
2022/09/25 23:05
A card that was once used as a main axis in HERO Beat.
Advantage-wise, it's almost the same as a 1:1 trade, but if possible, I'd like to use it on monsters that consume 2 or more creatures, and use it on monsters that consume 2 or more bodies to get an explosive ad.
It's not as powerful as it used to be because there are more cards that are immune to destruction, but it still has a lot of draw and free chain destruction. It's a Quick-Play Spell, so it's still going well in that it doesn't spoil even if you attack first or second.
Advantage-wise, it's almost the same as a 1:1 trade, but if possible, I'd like to use it on monsters that consume 2 or more creatures, and use it on monsters that consume 2 or more bodies to get an explosive ad.
It's not as powerful as it used to be because there are more cards that are immune to destruction, but it still has a lot of draw and free chain destruction. It's a Quick-Play Spell, so it's still going well in that it doesn't spoil even if you attack first or second.
シエスタ
2019/10/05 11:43
2019/10/05 11:43
The target of the cost is somewhat limited, but it can be used quickly and without loss, and it is easy to use. His work with Ananeo left a strong impression on me.
However, compared to Godova, it is more flexible, but in the current inflationary environment, there are more and more cases where removing one card does not have much impact.
Also, there are many Duals with different levels, and the Ana Neobeat, which was often used in the past, has been left behind, so there are currently few Decks that are easy to prioritize.
It has a lot of potential, but I get the impression that it's an unlucky card at the moment.
I think that high playing skill is also required.
However, compared to Godova, it is more flexible, but in the current inflationary environment, there are more and more cases where removing one card does not have much impact.
Also, there are many Duals with different levels, and the Ana Neobeat, which was often used in the past, has been left behind, so there are currently few Decks that are easy to prioritize.
It has a lot of potential, but I get the impression that it's an unlucky card at the moment.
I think that high playing skill is also required.
備長炭18
2019/09/28 15:59
2019/09/28 15:59
One that exists as a strength of Dual.
Quick-Play Spell removal + draw bonus is pretty good, and it's rare to be able to cost it even if it's not re-summoned.
One drawback is that the release is limited to Level 4 Dual, so it is difficult to adopt him in Chemicritter and Gearfree, and the Neos beat that used to master it has been left behind by the times.
It's a little sad that it can't be adopted in a powerful theme despite being powerful.
Quick-Play Spell removal + draw bonus is pretty good, and it's rare to be able to cost it even if it's not re-summoned.
One drawback is that the release is limited to Level 4 Dual, so it is difficult to adopt him in Chemicritter and Gearfree, and the Neos beat that used to master it has been left behind by the times.
It's a little sad that it can't be adopted in a powerful theme despite being powerful.
ヒコモン
2018/02/15 12:58
2018/02/15 12:58
Level 4 Gemini Monster support with free chain destruction and draw effects. Combined with this card and Another Neos, it took on the infamous Inzektor. However, although it is not an add loss, the loss of field ads and the fact that he is unconcerned about stopping even one copy is not a good match against his deck these days. Also, if there is a Level 4 Gemini Monster and it is face down, any duelist you know will be the first to play with this card in mind.
メタルサイクロプス
2017/04/14 1:38
2017/04/14 1:38
Star 4 Dual is so tight that it has a ridiculous potential that can be said to be the best among Quick-Play Spells, such as escaping with Quick-Play Spells and destroying anything + drawing. If you have a Deck that uses 4 Dual, definitely.
アルバ
2016/01/22 2:39
2016/01/22 2:39
The card that inspired the creation of the 4-Axis Dual Beat.
Compared to Icarus Attack, he can only destroy one card, but he becomes a Quick-Play Spell with a draw effect.
Even though you can only destroy one card, you only need one card, so unlike Godbird, it doesn't involve your own cards and activate, so it's agile.
Since it is basically an equivalent exchange, he wants to chain to the abyss at the time of dual summoning.
Compared to Icarus Attack, he can only destroy one card, but he becomes a Quick-Play Spell with a draw effect.
Even though you can only destroy one card, you only need one card, so unlike Godbird, it doesn't involve your own cards and activate, so it's agile.
Since it is basically an equivalent exchange, he wants to chain to the abyss at the time of dual summoning.
wisteria
2014/05/13 21:29
2014/05/13 21:29
Another Neos specialty. Being good at Sacrifice Escape and being able to dub your opponent's cards will give you a big advantage. I am more than happy that it comes with a drawer. In the case of Ananeo, you can destroy ATK 1900 or less while recovering with 《Hero Blast》, so there is no waste.
Recently, I like it because it is useful against 《Enchanter》. Search the abyss with 《Trion's Enchantress》to make an unsuspecting opponent bark.
Recently, I like it because it is useful against 《Enchanter》. Search the abyss with 《Trion's Enchantress》to make an unsuspecting opponent bark.
夜の帝王
2013/05/23 20:07
2013/05/23 20:07
One of the better support cards for Dual. The place called Quick-Play Spell is also good. It's so good that I want to eat it.
オンリー・MARU氏
2012/11/01 21:31
2012/11/01 21:31
A powerful card that holds 2-3 copies in the Hirobi Deck. I'll use Another Neos.
It can be both offensive and defensive, and since it is a Quick-Play Spell, even if it is about to be destroyed by the opponent, you can release it in a chain, destroy it, and draw a draw, so the opponent is also a point.
It can be both offensive and defensive, and since it is a Quick-Play Spell, even if it is about to be destroyed by the opponent, you can release it in a chain, destroy it, and draw a draw, so the opponent is also a point.
SOUL
2011/07/10 16:00
2011/07/10 16:00
A privileged card owned by Dual.
However, why didn't this come out even though I bought a lot of Stardust Overdrive (below)
However, why didn't this come out even though I bought a lot of Stardust Overdrive (below)
キラープリン
2011/06/01 18:56
2011/06/01 18:56
Dual version 《Fish Depth Charge》.
Although the monsters that can be released are limited to ☆ 4, it is useful in many situations, such as when you are about to be excluded, when a monster you can't beat comes out, when you want to destroy a troublesome permanent state, etc.
It's a Quick-Play Spell that can be activated from your hand, which is rare for a card of this type that has many traps, so it's also a point that you can respond to sudden situations.
Although the monsters that can be released are limited to ☆ 4, it is useful in many situations, such as when you are about to be excluded, when a monster you can't beat comes out, when you want to destroy a troublesome permanent state, etc.
It's a Quick-Play Spell that can be activated from your hand, which is rare for a card of this type that has many traps, so it's also a point that you can respond to sudden situations.
スクラップトリトドン
2010/12/19 17:41
2010/12/19 17:41
とき
2010/11/08 23:54
2010/11/08 23:54
The illustration is electric shock, but for some reason the name reminds me of a very thick laser.
A very powerful Quick-Play Spell that allows you to destroy and draw a single card by releasing a Level 4 Dual. Dual support rivals 《Supervise》. Offensive super and defensive spark.
It is a very skillful card that does not lose its advantage and can be used as an escape, as well as destroying the opponent's troublesome cards with a free chain. Strong elements line up.
When dual is adopted for meta beat, it can be said that shooting this is the main purpose. It is one that once had an impact on the environment.
To say that Ananeo is too good to be seen only in HERO is a taboo direction.
A very powerful Quick-Play Spell that allows you to destroy and draw a single card by releasing a Level 4 Dual. Dual support rivals 《Supervise》. Offensive super and defensive spark.
It is a very skillful card that does not lose its advantage and can be used as an escape, as well as destroying the opponent's troublesome cards with a free chain. Strong elements line up.
When dual is adopted for meta beat, it can be said that shooting this is the main purpose. It is one that once had an impact on the environment.
To say that Ananeo is too good to be seen only in HERO is a taboo direction.
フッキー
2010/08/14 0:04
2010/08/14 0:04
If you can chain it to a removal, you get an ad.
Being able to activate it from your hand is pretty big.
It's worth having a few more Gemini Monsters in your Deck.
Being able to activate it from your hand is pretty big.
It's worth having a few more Gemini Monsters in your Deck.
Decks with "Gemini Spark"
* is adopted as a key card.
● 2011-06-13 A genuine Gem-Knight!
● 2012-05-11 Plant Dual
● 2014-04-11 Hirobi for those who want to win (DUEA compatible)
● 2014-07-11 Strongest HERO Beat
● 2012-06-08 Masked Hirobi
● 2013-06-16 Hero Beat (Gachi)
● 2013-12-21 E・HERO beats for tournaments
● 2014-06-26 10-year-old Hirobi + Strak (Check it out!)
● 2022-08-28 [7th season] Hikari Dual
● 2013-10-06 Alive HERO
● 2012-07-24 E-HERO
● 2012-10-12 Dual extremity
Card Category and Effect Category
Effect:Draw
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Effect:Tribute this card from field
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
STARDUST OVERDRIVE | SOVR-JP055 | 2009-07-18 | Rare |
DUELIST EDITION Volume 4 | DE04-JP073 | 2012-08-11 | Super |
Structure Deck R - Warrior's Strike | SR09-JP032 | 2019-09-28 | Normal |
Ranking and View Num
Rating Score Rank | 3,093 / 13,171 Cards |
---|---|
View Num | 77,706 |
Others
Japanese card name | デュアルスパーク |
---|
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